"hello, I'm Suna!"

☆ An Under Water Zombie ☆

I like working on pre-production in games and animation. I am studying MA Game Art for Masters this year, but also have lots of experience in animation, character design and illustration. In my free time I like to draw my OCs and stream as a VTuber.Please contact me for any more info!
Languages: Eng / Rus / Ukr / Chi
Can Work From: London, Remote

On Fiverr I offer:
- Detailed character portraits £20+
- Simple 2D animation £50+
- Simple 3D character sculpt (with optional rig + animation + key shapes) £20+

On VGen I offer:
- detailed illustrated background £50+
- chibi with pet illustration £16+
- full body simple character illustration £20+

Terms of Service (TOS)

Pricing
My art prices are subject to change based on my availability to work on commissions and my desire to work on certain types of commissions. My price spreadsheet is the only place my prices are guaranteed to be accurate.
The prices I have listed are the minimum for that commission type (not including sales or discounts). Complex characters and complicated requests may increase the price.
Payment
I mainly use Paypal to accept USD or GBP payments. If paying with Paypal, please do not put anything in your note besides your name/contact information.
I take payment upfront. I do not work on unpaid commissions anymore. I will do partial payment plans for all commissions, always splitting 60% payment before and 40% after completion.
Do NOT send payment until I have confirmed that I have accepted your order and added your order to the queue.
Refunds
I do not issue refunds once I have started your order. If you would like to cancel your order before I have begun working on it, I will refund you and remove you from the queue. Once the art is completed, refunds will not be given unless I have made a grave mistake on your commissioned piece and either I am unable to redo it or you are not interested in a redone commission.
You may ask for one re-draw of any details after I complete a DIGITAL piece, which does not apply to traditional media pieces.
Commercial Rights
While the completed art piece you commissioned does belong to you, you may not profit off of my art in any way, shape, or form. This includes selling prints, stickers, or other merch with my art on it. This applies regardless of your ownership of the character in the image.
NFTs
I will never participate in the buying or selling of NFTs and strictly prohibit my art from being bought or sold as NFTs

From the novel: Unlucky to be Lucky (coming soon)


Midnight Matsuri

January 2024 – May 2024
3d animated shortfilm

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Sci-Fight Animchallenge

February 2023
Realistic Character Sculpt and physics animation

Read More

Xie Lian Fanart

June 2023
Learning Nomad sculpt on i-pad

Read More

Reimu Hakurei Fanart

August 2022
practicing stylised rendering

Read More

Apricot VTuber Fanart

July 2022
learning stylised rendering

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Wilump Fanart

June 2022
creature sculpt practice

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WuXia Animal Hero

April 2024
Character Design Challenge April

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The Azaleian Matriarch

June 2023 - April 2024
Book cover and cutscene illustrations

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Hong Kong Festivals

January 2023 – May 2023
Animal character designs

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Full Character Illustrations

December 2022 - Present
Freelance commissions

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Unlucky to be Lucky

July 2022 - January 2024
Original Character designs

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Chibi characters w/ companion

December 2020 - September 2022
Freelance commissions

Read More

Back

Animatic that I sketched!

The final animation!

Back

Ancient Egyptian Temple

September 2023 – January 2024
Learning hyper realistic game environment production with UE5

Read More

Sweet trails

September 2022 – January 2023
creating a hybrid animation with the style of a children's story book

Read More

Fashion Killer

January 2024 – May 2024
I made the backgrounds for this 2d hand-drawn animation

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Gray Alien

January 2024 – May 2024
I created concept art for this hand-drawn sit-com style animation

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Realistic Backgrounds

December 2022 - Present
a series of backgrounds for a visual novel

Read More

Painterly backgrounds

December 2020 - December 2022
freelance commissions

Read More

Midnight Matsuri

January 2024 – May 2024
3d animated shortfilm

Read More

Fashion Killer

January 2024 – May 2024
I made the backgrounds for this 2d hand-drawn animation

Read More

Gray Alien

January 2024 – May 2024
2d I created concept art for this hand-drawn sit-com style animation

Read More

WuXia Animal Hero

April 2024
2d Character Design Challenge April

Read More

Ancient Egyptian Temple

September 2023 – January 2024
3d Learning hyper realistic game environment production with UE5

Read More

The Azaleian Matriarch

June 2023 - April 2024
2d Book cover and cutscene illustrations

Read More

Full Character Illustrations

December 2022 - Present
2d Freelance commissions

Read More

Realistic Backgrounds

December 2022 - Present
a series of backgrounds for a visual novel

Read More

sci-fight animchallenge

February 2023
3D Realistic Character Sculpt and physics animation

Read More

Painterly backgrounds

December 2020 - December 2022
2d freelance commissions

Read More

Chibi characters w/ companion

December 2020 - September 2022
2d Freelance commissions

Read More

Hong Kong Festivals

January 2023 – May 2023
2d rigged Animal character designs

Read More

Unlucky to be Lucky

July 2022 - January 2024
2d Original Character designs

Read More

Sweet trails

September 2022 – January 2023
3d creating a hybrid animation with the style of a children's story book

Read More

Xie Lian Fanart

June 2023
3D Learning Nomad sculpt on i-pad

Read More

Reimu Hakurei Fanart

August 2022
3D practicing stylised rendering

Read More

🌐 www.sunautsukushi.com


EDUCATION

Escape Studios MA Game Art | Expected graduation September 2025

  • Unconditional Offer with Gold Scholarship Award

Leeds Art University BA Hons Animation | Graduation 27 June 2024

  • First Class Honours | Class Mark 81

Royal High School Bath A Levels | 2019 – 2021

  • Fine Art A*, Psychology ADV B, English Literature A, Extended Project A, Mandarin C.

  • Awarded the Sixth Form Art Scholarship

Royal High School Bath GCSE | 2017 – 2019

  • Art and Design (Fine Art) 9, English Language 9, Computer Science 8, Biology 7, Chemistry 7, English Literature 7, Mathematics 7, Physics 7, Geography 7, Chinese Option M 5.


LANGUAGES

Russian, Ukrainian, Mandarin, English


TECHNICAL SKILLS

  • Blender

  • Maya

  • ZBrush

  • Marvelous Designer

  • Unreal Engine 5

  • Adobe Photoshop

  • Adobe Animate

  • Adobe After Effects

  • Abobe Premiere Pro

  • Adobe Substance Painter + Designer

  • Microsoft Word

  • PowerPoint

  • Toon Boom Harmony

  • Storyboard Pro


PERSONAL SKILLS

  • Communication and Teamwork: I often work with others and large groups

  • Quick Learner: Have experience with multiple animation and 3D softwares and a variety of art skills

  • Time Management, Working Efficiently Under Pressure: I directed multiple short films and always post my projects on time

  • Organisation: Am up to date with planners, Trello and utilise any organisational tools the team needs

  • Adaptable to Change: have lived in 4 different countries: Russia, Ukraine, UAE and England

  • UK provisional drivers licence (will have a full licence soon)


HOBBIES

  • Cooking

  • Traveling

  • Languages

  • Drawing

  • DIY and crafts

  • Gaming

  • Streaming

  • Ice skating

  • Gymnastics

  • Ballet

  • Gym

  • Reading books and webtoons

  • Watching anime and manhua


PROFESSIONAL SUMMARY

I am a 3D Generalist with experience in design, sculpting, texturing, rigging, animation and rendering, but I mainly focus on the pre-production stages of a game or animation pipeline, proficiently knowing how to use ZBrush, Blender, Maya and Unreal Engine 5.I can manage multiple workloads and always finish things on time, completing over 5 short films throughout university and regularly joining monthly challenges such as AnimChallenge, 10x10 Animation Challenge and Character Design Challenge.Looking to work in preproduction in the 3D games and animation industry, mainly designing, sculpting or texturing.


INDUSTRY EXPERIENCE

Freelance Illustrator, Designs | December 2020 - Present
- Managed a work timetable and professional communication with customers.
- Conceptualised and illustrated art for clients based on requirements.
- Got hired for 2 large video game projects where I illustrated characters for
Vividise Storyboard artist, storyboard proof-reader | July 2022 – May 2024
- Visualise Chinese characters into an easy to memorise story and draw a captivating storyboard.
- Work in a large team with multiple deadlines every week.
- Manage other people’s storyboards in accordance with the art directors’ ideas.
The Azaleian Matriarch Background artist + Illustrator | June 2023 - August 2024
- Got a brief from the client to design 6 fully illustrated, semi realistic backgrounds for a visual novel (day and night versions)
- Provided with character designs and a plot, I then fully illustrated the front cover of the novel, which followed with 4 illustrated cut-scenes of characters interacting.
Game Quill LLC Lead Artist | July 2022 – September 2022
- Lead illustrator for over 50 unique character designs.
- Long-term work timetable and working with a team.
- Working out what the client wants best, reworking designs, colour schemes until client was happy.
Celestial Tiger Entertainment Animation Intern | July 2019 – August 2019
- Joined in team meetings discussing what I thought went well and what script to improve, as it was a Mandaring learning show for Foreigners.
- Assisted with rigging and puppet animation for one episode of Miao Mi TV Show
- Worked alongside 3 animators and learned so many new skills.


PROJECTS

Midnight Matsuri Japanese music video animation | January 2024 – May 2024
- I directed and produced a 2 minute 30 second animated music video with a team of 12 people, managing time and responsibilities to submit on time for the deadline.
- Learning industry techniques in creating a 3D animation, using Maya and a primary program.
Egyptian Temple 3D pipeline for hyper-realistic games in UE5 | September 2023 – January 2024
- I created a whole scene to industry level standards, with detailed learning for asset creation, unwrapping, texturing, lighting and optimisation
- I learnt new programs such as Speed Tree, Adobe Substance Designer/Painter, Unreal Engine 5 and Marmoset Toolbag from a beginner to an advanced level, using the programs comfortably.
- Level design and set dressing, knowing when to collaborate to resolve any problems I encountered.
Hong Kong Festivals Documentary styled animated short | January 2023 – May 2023
- Producer and lead artist of a 1 minute 30 second animation with a team of 3 people
- Designed characters with emphasis on interesting textures, traditional cultural colours and themes.
- Learning to rig and animate full scenes in Toon Boom Harmony and compiling the film in Adobe After Effects and Adobe Premiere Pro
AnimChallenge 3D animation challenge | January 2023 – May 2023
- Managed a short deadline for project (28 days) to create a sci-fi fight scene (that month’s theme) from scratch lasting 10 seconds long.
- Designed, modelled, rigged an original character in Blender and learnt backgrounds in Maya, putting both together and compiling with futuristic effects in a semi-realistic product.
- I learnt Marvelous Designer and Blender’s new hair feature, experimenting with realistic physics to create the most impact in my scenes.
Sweet Trails Short animation with the Sustainability theme | September 2022 – January 2023
- Director and producer of a 1 minute 30 second animation with a team of 4 people, managing schedules and tasks on time for the deadline.
- Learning about hybrid animation- where we combine 3D backgrounds with 2D animation, rendering the final movie to look like a children’s story book illustration.
- Working through new techniques, problems and successful collaboration to maintain a constant style between everyone.